About
Architect & Parametric Designer | Magister in Digital Arts | Paper Artist | Art–Tech Educator | 3D Modeling & Representation | Creative Pedagogy
I am an architect and parametric designer with a Master's in Digital Arts, a background that allows me to move fluidly between spatial thinking, artistic creation, experimentation, and teaching. My interest lies in generating experiences that move between the analog and the digital, the ephemeral and the permanent, opening spaces for interaction, reflection, and emotion.
I work with paper as an expressive and structural medium, a material that enables me to explore geometry, folding, and light, creating installations and interventions that expand the limits of materiality and perception. These explorations led me to parametric design and programming, where the digital is not an end in itself but a tool to imagine new ways of relating to our environment.
I am especially interested in the intersection between art and technology, and in how artisanal and digital processes can dialogue to transform spatial experience. In parallel, I work as a university professor in the areas of geometry, graphic representation, and 3D modeling, where teaching becomes a laboratory of experimentation and collective creation.

